Commit ed59c8d5 authored by Aaron Sturtevant's avatar Aaron Sturtevant
Browse files

Hey

parent b98efe0e
......@@ -12,6 +12,7 @@ int main() {
Items playerItems;
Monster monsterTable;
bool escalate = false;
// if(check for no save data){
int seed;
cout << "Enter a seed: ";
......@@ -39,6 +40,7 @@ int main() {
cout << "How do you respond? (Fight, Talk, Or Flee): ";
cin >> response;
dungeon.monsterResponse()
} else {
dungeon.roomEncounter = dungeon.rollRoom(seed);
......
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