cout<<"A Toilet stands before you, its porcelin shining in the dull light, containing questionable water"<<endl;
cout<<"A Toilet stands before you, its porcelin shining in the dull light, containing questionable water"<<endl;
setFight(15);
setTalk(5);
case2:
case2:
cout<<"A Green Bar is before you, you're not sure why, but you feel like you've just solved a math problem"<<endl;
cout<<"A Green Bar is before you, you're not sure why, but you feel like you've just solved a math problem"<<endl;
setFight(15);
setTalk(5);
case3:
case3:
cout<<"A Potato stands before you on a table, its eyes stare into your soul, or just behind you, it has a lazy eye"<<endl;
cout<<"A Potato stands before you on a table, its eyes stare into your soul, or just behind you, it has a lazy eye"<<endl;
setFight(5);
setTalk(15);
case4:
case4:
cout<<"A German soldier of the Third Reich stands before you, arm straight in the air"<<endl;
cout<<"A German soldier of the Third Reich stands before you, arm straight in the air"<<endl;
setFight(10);
setTalk(10);
case5:
case5:
cout<<"A plate of Waffles sit on a table, nothing wrong here, just some Waffles, hangin' out, bein' Waffles"<<endl;
cout<<"A plate of Waffles sit on a table, nothing wrong here, just some Waffles, hangin' out, bein' Waffles"<<endl;
setFight(5);
setTalk(15);
case6:
case6:
cout<<"A Beautiful Girl is standing before you, wait what's that poking out of her skirt? Probably just a dagger."<<endl;
cout<<"A Beautiful Girl is standing before you, wait what's that poking out of her skirt? Probably just a dagger."<<endl;
setFight(5);
setTalk(15);
case7:
case7:
cout<<"The Game Devs stand before you, they hope you're liking this game, they put some hard work into it. Heck, I had to create 150 Unique encounters"<<endl;
cout<<"The Game Devs stand before you, they hope you're liking this game, they put some hard work into it. Heck, I had to create 150 Unique encounters"<<endl;
setFight(10);
setTalk(10);
case8:
case8:
cout<<"A Human stands before you, what? Not everything in this list is Shakespeare"<<endl;
cout<<"A Human stands before you, what? Not everything in this list is Shakespeare"<<endl;
setFight(12);
setTalk(12);
case9:
case9:
cout<<"The Ugliest thing you've ever seen stan--oh wait that's just a mirror. Fight me, I dare you"<<endl;
cout<<"The Ugliest thing you've ever seen stan--oh wait that's just a mirror. Fight me, I dare you"<<endl;
setFight(12);
setTalk(12);
case10:
case10:
cout<<"A Door hangs before you, the pressure to conform to society's unrealistic standard for doors was too much. It will be missed"<<endl;
cout<<"A Door hangs before you, the pressure to conform to society's unrealistic standard for doors was too much. It will be missed"<<endl;
setFight(5);
setTalk(15);
case11:
case11:
cout<<"A Princess stands before you, but she's not why you're here, don't get distracted by needless side-quests, you've got a job to do!"<<endl;
cout<<"A Princess stands before you, but she's not why you're here, don't get distracted by needless side-quests, you've got a job to do!"<<endl;
setFight(10);
setTalk(15);
case12:
case12:
cout<<"EA stands before you, you must pay $69.99 to access the rest of this game"<<endl;
cout<<"EA stands before you, you must pay $69.99 to access the rest of this game"<<endl;
setFight(10);
setTalk(15);
case13:
case13:
cout<<"A Ghost stands before you, wait, that's just Carl in a bedsheet"<<endl;
cout<<"A Ghost stands before you, wait, that's just Carl in a bedsheet"<<endl;
setFight(10);
setFight(10);
case14:
case14:
cout<<"A Textbook lies before you, haunting you about what you should be studying instead of playing this game"<<endl;
cout<<"A Textbook lies before you, haunting you about what you should be studying instead of playing this game"<<endl;
setFight(10);
setTalk(10);
case15:
case15:
cout<<"A Hobo stands before you, asking for some change, loose change, clothes change, societal change, anything. The Hobo is pretty bored with current events"<<endl;
cout<<"A Hobo stands before you, asking for some change, loose change, clothes change, societal change, anything. The Hobo is pretty bored with current events"<<endl;
setFight(10);
setTalk(15);
case16:
case16:
cout<<"1 Direction stands before you, they deserve this, we won't tell anyone"<<endl;
cout<<"1 Direction stands before you, they deserve this, we won't tell anyone"<<endl;
setFight(5);
setTalk(15);
case17:
case17:
cout<<"A Doll stands before you, porcelain eyes staring into your soul"<<endl;
cout<<"A Doll stands before you, porcelain eyes staring into your soul"<<endl;
setFight(5);
setTalk(10);
case18:
case18:
cout<<"A Real Slim Shady Gentleman sits before you, he stands up at your approach"<<endl;
cout<<"A Real Slim Shady Gentleman sits before you, he stands up at your approach"<<endl;
setFight(10);
setTalk(15);
case19:
case19:
cout<<"Depression hits you as soon as you enter the room, this will be an uphill battle"<<endl;
cout<<"Depression hits you as soon as you enter the room, this will be an uphill battle"<<endl;
setFight(15);
setTalk(5);
case20:
case20:
cout<<"The Color Blue stands before you. . . I don’t know ok? I lost my sanity 10 encounters back so here. Fight against, Flee from, or Talk to the Color Blue"<<endl;
cout<<"The Color Blue stands before you. . . I don’t know ok? I lost my sanity 10 encounters back so here. Fight against, Flee from, or Talk to the Color Blue"<<endl;