Commit cb18b163 authored by Milwaukee Davis's avatar Milwaukee Davis
Browse files

corrections

parent cc671794
//filename: item.h
//Contains the implementation of the more complicated functions from the item class, which represents the items the player is carrying in the form of several dynamic arrays.
//filename: inventory.h
//Contains the implementation of the more complicated functions from the inventory class, which represents the items the player is carrying in the form of a dynamic array.
//Item accepts new items from the Monster class upon the player 'beating' the room, and allows the player to change which item they have equipped through the Player class.
#ifndef INVENTORY_H
......
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