Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in
Toggle navigation
C
cptr142_group_project
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Incidents
Environments
Packages & Registries
Packages & Registries
Container Registry
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Aaron Sturtevant
cptr142_group_project
Commits
3470583a
Commit
3470583a
authored
Mar 19, 2018
by
Aaron Sturtevant
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Commiting
parent
c3b0e834
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
13 additions
and
8 deletions
+13
-8
DunGen.pptx
DunGen.pptx
+0
-0
main.cpp
main.cpp
+13
-8
No files found.
DunGen.pptx
View file @
3470583a
No preview for this file type
main.cpp
View file @
3470583a
...
...
@@ -3,6 +3,7 @@
#include <cstdlib>
#include <iostream>
#include <iomanip>
#include <time.h>
#include "Player.h"
#include "Boss.h"
#include "Monster.h"
...
...
@@ -12,7 +13,7 @@ using namespace std;
void
introMenu
();
void
ingameMenu
(
Inventory
);
void
ingameMenu
(
Inventory
,
Player
);
int
main
()
{
...
...
@@ -25,9 +26,9 @@ int main() {
bool
playerVictory
=
false
;
string
name
;
int
seed
;
cout
<<
"Enter a seed: "
;
cin
>>
seed
;
srand
(
time
(
NULL
))
;
int
seed
=
rand
()
%
650
+
1
;
introMenu
();
...
...
@@ -39,7 +40,7 @@ int main() {
playerPtr
->
setStats
(
seed
);
inventoryPtr
->
gainItem
(
"Sword"
,
0
,
0
);
cout
<<
"Player has been made"
<<
endl
;
ingameMenu
(
*
inventoryPtr
);
ingameMenu
(
*
inventoryPtr
,
*
playerPtr
);
do
{
//floor 1-3
...
...
@@ -50,6 +51,7 @@ int main() {
dungeonPtr
->
roomEncounter
=
dungeonPtr
->
rollRoom
();
if
(
dungeonPtr
->
roomCounter
%
5
==
0
)
{
cout
<<
endl
;
cout
<<
"You enter the room"
<<
endl
;
dungeonPtr
->
getBoss
(
dungeonPtr
->
floorNum
);
...
...
@@ -86,6 +88,7 @@ int main() {
dungeonPtr
->
roomCounter
++
;
}
else
{
cout
<<
endl
;
cout
<<
"You enter the room"
<<
endl
;
dungeonPtr
->
getMonster
(
dungeonPtr
->
roomEncounter
);
do
{
...
...
@@ -125,6 +128,7 @@ int main() {
//floor 4
cout
<<
endl
;
cout
<<
"You enter the room"
<<
endl
;
dungeonPtr
->
getBoss
(
dungeonPtr
->
floorNum
);
do
{
...
...
@@ -161,7 +165,7 @@ int main() {
cout
<<
"You win!"
<<
endl
;
cout
<<
"Final Inventory"
<<
endl
;
ingameMenu
(
*
inventoryPtr
);
ingameMenu
(
*
inventoryPtr
,
*
playerPtr
);
delete
monsterPtr
;
delete
bossPtr
;
...
...
@@ -177,9 +181,10 @@ void introMenu() {
<<
" so good luck fighting, talking or fleeing like a little baby!"
<<
endl
;
}
void
ingameMenu
(
Inventory
inventory
)
{
void
ingameMenu
(
Inventory
inventory
,
Player
player
)
{
cout
<<
"--------------------------------"
<<
endl
;
cout
<<
"Inventory"
<<
endl
;;
cout
<<
"Inventory"
<<
endl
;
cout
<<
"Player health: "
<<
player
.
health
<<
endl
;
inventory
.
listInventory
();
cout
<<
"--------------------------------"
<<
endl
;
}
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment