Commit 0d38a078 authored by Milwaukee Davis's avatar Milwaukee Davis

Update Monster.h to pass items to Player's inventory, not hammerspace

parent 73f01d12
......@@ -32,7 +32,7 @@ class Monster {
// Other Functions
void summon(int encounterNum);
void giveMonsterItems(int encounterNum, Inventory inventory);
void giveMonsterItems(int encounterNum, Inventory &inventory);
void monsterResponse(int encounterNum, int playerWon);
......
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