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CPTR142_AI_Game
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Christian Rippe
CPTR142_AI_Game
Commits
b58938ff
Commit
b58938ff
authored
Mar 14, 2019
by
Jason Riggs
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Error.cpp
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Error.cpp
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b58938ff
#include <iostream>
#include <cstring>
using
namespace
std
;
#include "Error.h"
bool
Error
::
isValidAdjacent
(
int
row
,
int
col
,
char
board
[][
8
],
char
oppTurn
)
{
if
(
board
[
row
+
1
][
col
]
==
oppTurn
)
{
return
true
;
}
else
if
(
board
[
row
-
1
][
col
]
==
oppTurn
)
{
return
true
;
}
else
if
(
board
[
row
][
col
+
1
]
==
oppTurn
)
{
return
true
;
}
else
if
(
board
[
row
][
col
-
1
]
==
oppTurn
)
{
return
true
;
}
else
if
(
board
[
row
-
1
][
col
-
1
]
==
oppTurn
)
{
return
true
;
}
else
if
(
board
[
row
-
1
][
col
+
1
]
==
oppTurn
)
{
return
true
;
}
else
if
(
board
[
row
+
1
][
col
-
1
]
==
oppTurn
)
{
return
true
;
}
else
if
(
board
[
row
+
1
][
col
+
1
]
==
oppTurn
)
{
return
true
;
}
return
false
;
}
bool
isValidFlip
(
int
row
,
int
col
,
char
board
[][
8
],
char
playerTurn
)
{
for
(
int
i
=
2
;
i
<
8
;
i
++
)
{
if
(
board
[
row
][
col
+
i
]
==
playerTurn
)
{
return
true
;
}
else
if
(
board
[
row
][
col
-
i
]
==
playerTurn
)
{
return
true
;
}
else
if
(
board
[
row
+
i
][
col
]
==
playerTurn
)
{
return
true
;
}
else
if
(
board
[
row
-
i
][
col
]
==
playerTurn
)
{
return
true
;
}
else
if
(
board
[
row
+
i
][
col
+
i
]
==
playerTurn
)
{
return
true
;
}
else
if
(
board
[
row
+
i
][
col
-
i
]
==
playerTurn
)
{
return
true
;
}
else
if
(
board
[
row
-
i
][
col
+
i
]
==
playerTurn
)
{
return
true
;
}
else
if
(
board
[
row
-
i
][
col
-
i
]
==
playerTurn
)
{
return
true
;
}
}
return
false
;
}
\ No newline at end of file
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