SLSnake.h 370 Bytes
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#ifndef SLSnake_H
#define SLSnake_H

#include <fstream>
#include <vector>
#include "SaveLoad.h"
#include "Scores.h"
#include <map>
#include <string>
#include <algorithm>
#include <iostream>
using namespace std;


class Scores;
class SLSnake : public SaveLoad{
    public:
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        void LoadContainers(string fileName);
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        void updateFile(string fileName);
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};

#endif